Travian Legends Mobile Detailed Page.

Travian Legends Mobile

A classic strategy MMO reimagined for mobile.

Travian Legends Mobile brings the iconic gameplay of the original browser-based title to iOS and Android. Set in ancient Europe, players lead their tribe to power through diplomacy, trade, and warfare. The mobile version faithfully recreates the core mechanics while modernizing the interface for touchscreens and smaller displays.



  • Released on: Google Play, Apple App Store
  • Genre: Strategy, MMO
  • Player count: Multiplayer (Online)
  • Age rating: 17+
  • Platform: Android, iOS
  • Input: Touch
  • Status: Live & Maintained
  • Engine: Unity
  • Team size: ~10
  • Position: Unity Developer (Frontend)
  • Started: 2023/05
  • Updated: Ongoing

Screenshots

Right-to-Left (RTL) Language Support

To ensure a smooth and inclusive experience for all players, I implemented full RTL support for Arabic. This included adapting layouts, mirroring key UI components, and validating language rendering across various screens. Supporting RTL was essential for accessibility and a key milestone in broadening the apps's reach to diverse language communities.

Released On

My Contribution


I contributed as a Unity developer on the mobile port, working closely with backend engineers and product designers.



► As Unity Developer
  • Developed frontend for Android/iOS using Unity and C#
  • Reduced crash rates by resolving multithreading issues
  • Optimized runtime performance and memory usage
  • Implemented mobile-specific features (e.g. building replacement, RTL, demolition)
  • Built UI components based on Figma designs
  • Integrated REST and GraphQL APIs
  • Managed mobile store metadata and release uploads
  • Monitored crash analytics via Firebase
  • Maintained CI/CD pipelines with Jenkins
  • Refactored legacy code and modernized systems

Forum Travian Legends Mobile

(I welcome relevant, respectful comments.)