Bread and Games Detailed Page.

Bread and Games


Made by 5th semester students from the Mediadesign Hochschule, Berlin, in 2017.

In a dystopian future broken gladiators rebuild their shattered bodies with scrap biomechatronic body parts. A mighty cooperation uses the slum as a playing ground to test their newest drones. Two heroic gladiators will have to fight their way out of a street arena and flee.

  • Status: Alpha
  • Platform: Windows PC
  • Engine: Unity Engine
  • Team size: 12
  • Position: Lead Programmer and Game Designer
  • Period: 2018/01 - 2018/02

Screenshots


Concept Art


No Budget Production




No Budget Production is a group of game design students from the Media Design Hochschule (Berlin).

  • Product Owner, Vision Keeper, Lead Game Designer: Edgar Schoenknecht
  • Scrum Master, Producer, Game Designer: Maximilian Santa
  • Lead Programmer, Game Designer: Juri Knauth
  • Programmer: Felix Schmidt
  • Programmer, Sound, SFX: Alexander Büchler
  • Lead Artist, 3D: Kevin Rampf
  • Artist, 3D: Tom Pieper
  • Artist, 2D, Concept, Textures: José Antonio Rodriguez Chinchilla
  • Artist, 3D, Animation, Textures: Duc Hieu Le
  • Artist, 2D, Concept: Kien Le
  • Artist, 3D, Animation: Tom Pieper
  • Artist, 3D: Karim El Fatatry

External Links


Forum BreadAndGames

(I welcome relevant, respectful comments.)